Great news that Unity reveal the code of new UI. But why they didn't reveal source of Editor/Inspector Components?. At least why they not remove those fucken internal and sealed from code, so we can use , AvatarPreview, AnimationTimeLine .... without doing lot of Reflection mambo jumbo.????
EditorGUILayoutEx.CustomTimeLine (ref eventTimeValues,ref eventTimeValuesPrev, ref displayNames, ref eventTimeValuesSelected,-1, onAdd,oDelete,onClose,onEdit,onDragEnd ); Source:
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