Sunday, November 30, 2014

Custom Time Line Multi Selection Slider Handles - Unity3d

Great news that Unity reveal the code of new UI. But why they didn't reveal source of Editor/Inspector Components?. At least why they not remove those fucken internal and sealed from code, so we can use , AvatarPreview, AnimationTimeLine .... without doing lot of Reflection mambo jumbo.????








Use it like this:
EditorGUILayoutEx.CustomTimeLine (ref eventTimeValues,ref eventTimeValuesPrev, ref displayNames, ref eventTimeValuesSelected,-1, onAdd,oDelete,onClose,onEdit,onDragEnd ); Source:

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